Favorite

menus:
  favorite:
    title: '&f;&f'
    rows: 5
    font_path: 'gestures/row_big_0;gestures/row_big_1'
    icon:
      slots_next_row: 3
      slots_offset:
        '2': '      '
        '3': '      '
        '5': '      '
        '6': '      '
      rows_offset:
        '2': ''
    slots:
      '1': 9,10,11,18,19,20
      '2': 12,13,14,21,22,23
      '3': 15,16,17,24,25,26
      '4': 27,28,29,36,37,38
      '5': 30,31,32,39,40,41
      '6': 33,34,35,42,43,44
    items:
      '6':
        item: view_all
        action: VIEW_ALL
      '7':
        item: view_all
        action: VIEW_ALL
      '8':
        item: view_all
        action: VIEW_ALL
    type: FAVORITE

title: The title contains is separated by a ; which means that the first part will be to show the texture of the menu and the other part will be for the icons not to have a dark color.

rows: the number of menu rows

font_path: This property will register the fonts that you place, remember that to add new fonts you must also add the ; to interpret that there is more than one.

icon:

slots_next_row: This option needs to know how many gestures to print in order to go to the next font_path

slots_offset: This option is used to accommodate each gesture that is printed, starting from 1 until the end of the font_paths, in this case it would be up to 6.

rows_offset: This option is used to accommodate the first icon of the second row gesture that looks too far away, it will only print this the first time you print the second row gesture.

slots: This option asks you to specify the inventory slots to be occupied by each gesture that is printed.

items: This option allows you to add items registered in the items path found in the menus.yml file.

type: The type of menu

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