Gesture properties
These are the properties that you can use when configuring a gesture:
gestures:
gesture_id:
display_name: "Gesture Name"
permission: "magicgestures.gestures.new_gesture"
font: ''
can-move: false
move-speed: 0.10
cosmetic: 'cosmeticId'
equipment:
head: "oraxen:item_id_1:" #The item ID of the Oraxen item
left: "itemsadder:item_id_2:" #The item ID of the ItemsAdder item
right: "vanilla:STONE:-1:false" #The name of the material, the CustomModelData and finally if the item will have glow
animations:
start: magicgestures.gestures.sus_start
idle: magicgestures.gestures.sus_idle
end: magicgestures.gestures.sus_end
display_name:
The name that the gesture will have in the menu
permission:
The permission needed by the player to access this gesture.
font:
This font will represent the gesture icon in all menus.
can-move:
this option will decide whether your gesture will move or not.
move-speed:
this option will apply the movement speed of your gesture if it can move.
cosmetic:
If this option is set it will make the gesture unusable until they have the cosmetic id equipped.
equipment:
This option allows you to set default items in the available slots.
animations:
start:
this option defines the start animation (can be omitted)
idle:
this option defines the idle animation (cannot be omitted)
end:
this option defines the ending animation (can be omitted)
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