Sounds
Last updated
Last updated
First you must be in the Animate tab.
Second you must select the animation to which you want to add sounds.
And finally you must select the "effects" bone
To create a sound you must go to the scale keyframe and create a new one.
Now to place the sound, you must follow the following format:
<namespace:sound>;<volume>;<pitch>;
(volume and pitch are optional, if you don't set them and it will work too.)
Finally, you must place a keyframe in front of and behind the sound keyframe and reset it.
So, the back and front keyframes should have a default value but the middle one should have the value of the sound you want to play.
That would be all, you already have sound in your gestures!
Warning: Sometimes you may throw an exception and this will be due to 2 reasons: the path or the namespace of the sound contains not allowed characters.
Note: Before editing an existing keyframe sound you must reset it to avoid any problems.